Archive for the ‘Gaming’ Category


Dala’s Deadly Tips: Perfect Dark Crown Guide

March 22, 2010

Sorry to send you round the houses, you were probably linked here by another site, but I’ve moved this guide to my new blog.

Over Here!

So just, slide on over there and take a gander to get your crowns.

Perfect Dark XBLA Crowns Guide.The Crowns are mini challenges that 4J studios have added in the Xbox Live Arcade HD scrub up of the classic N64, Perfect Dark, and they are linked to the ‘Crowning Glory’ achievement which while only worth 5G, will say a lot about ones gaming prowess.Part one of this guide will cover the basics of attaining crowns, a few tips, and the methods for the first half of the game’s levels. Part two will cover the latter half of the levels as well as describe the additional crowns that are not attributed to any one level in particular.

General Crown Tips

-Once you gain a crown within a level it’s yours, this means that unless otherwise stated it’s fine to exit a level the moment you see the message to the bottom left of the screen, if the crown requires the completion the level it will be otherwise stated.

-Some of the crowns require a little level knowledge, it’s recommended to scout a level before going for a crown or find out a trick or two, for example did you know the weak wall in Area 51: Rescue can be destroyed by shooting a proximity dragon next to it? Or that there is a hidden Bomb Spy in Chicago?

-As alluded to in the previous point these crowns are designed for a game many people have played to death and so focus on exploiting numerous tricks, the most vital of these being the angled strafe, Jo is far more nimble if you tilt the movement stick slightly into a strafe, it’s not subtle either so it’s fairly obvious when it’s working.

-Additionally some crowns ask you to play through on Perfect Agent, and one required level is locked until you defeat the game on its most crippling difficulty, ergo it makes sense to see the campaign off on each difficulty before starting your crown collection in earnest.

-Occasionally a crown will ask you to do something completely stupid, and Jo will not survive some crown situations, others on the other hand can be used in future speed runs of a level, it’s fairly obvious which is which.

-If you need to wear something or activate a gadget, it’s ‘quicker’ to pause the game and scroll to the right then select it from the list as opposed to fumbling with the LB radial selection.

-You can turn on an in game clock from the options, this can help give you an indication of how well you’re doing with specific crowns.

-And yes, crowns can be achieved in co-operative mode.

Specific Crown Level Guides

1.1 dataDyne Central – Defection

Crown – No Help Needed

Difficulty – Perfect Agent

How – Kill fifteen guards without auto-aim.

Method – Simply turn off ‘Auto Aim’ in the control settings before starting the mission and then kill 15 enemies, a comfortable introduction.

1.2 dataDyne Research – Investigation

Crown – Close Proximity

Difficulty – Agent

How – Kill Three guards using the hidden proximity mine.

Method – There is a proximity mine nestled behind the radioactive isotope, ignore Carrington’s word of warning and run around the edge of the room, now with explosive in hand grab the attention of three guards and plonk the mine down then watch them fly.

1.3 dataDyne Central – Extraction

Crown – Good Enough for Clint

Difficulty – Agent

How – Use the hidden magnum to kill eight enemies with headshots.

Method – To find the hidden magnum kill the first five guards without being noticed, hug walls and land headshots with the falcon, the guard to the right after entering the main lobby is number five and the one hiding the magnum in his pockets. With handcannon in, well, hand, proceed to shoot eight enemies in the head for this crown.

2.1 Carrington Villa – Hostage One

Crown – Way of the Assassin

Difficulty – Perfect Agent

How – Use the hidden Sniper Rifle to ‘no-scope’ headshot five enemies.

Method – After escaping the firing line and entering the villa, head up one floor and find Carrington’s bedroom and the unfortunate body dumped in the shower, retrieve his sniper rifle and proceed to headshot five enemies without using the aimer, killing the enemies via the popular method of ‘no-scope’.

3.1 Chicago – Stealth

Crown – Quickly Does It

Difficulty – Agent

How – Complete all three objectives in rapid succession of each other.

Method – A Crown that takes a lot of patience, the main idea behind it is to complete the three objectives incredibly close to one another, skipping the cutscene whilst the game still says ‘Objective 2 complete’. The best route as to this is to skip down the alley to your right and push the dumpster here towards the barrels, blow up the barrels and grab the bomb-spy from within. Now run and quickly grab the case from the storm drain, explode the bomb-spy into the enemies by the exit and then run in yourself. Easier in co-op as one player can wait at the briefcase, and as player 1 moves to blow the bomb spy up, player 2 grabs the case, and then player 1 runs to the exit, completing all three objectives practically simultaneously.

3.2 G5 Building – Reconnaissance

Crown – Bow to the Audience

Difficulty – Agent

How – Use the hidden Crossbow to kill eight enemies.

Method – By killing the first two guards with fists (after they appear a well placed bop to the back of the head will fell them instantly) the second will drop a crossbow, switch to the secondary fire mode (instant kill) and proceed to off eight enemies with the deadly arrows.

Crown level guide part 2

4.1 Area 51 – Infiltration

Crown – Rapid Radar Shut Down

Minimum Difficulty – Secret Agent

How – Destroy the underground radar station in under sixty seconds.

Method – Dart left when the level starts, dash up the watchtower to hit the door release, ignore the sentries as you dart for the ladder down to the radar station to the right of the corrugated doors in front of you, place the explosives and grab a cup of tea, Jo need not survive the explosion.

4.2 Area 51 – Rescue

Crown – Master of Disguise

Minimum Difficulty – Secret Agent

How – Attain and wear the lab clothes in under 1:30.

Method –First thing’s first, this is secret agent and that means the lab clothes are in the showers. Wait until Jonathan presses a button on the hover box before starting the mission, now ignore the box and dive into the closing lift, kill a guard upstairs and take his dragon, and move into the next room. Pressing A from outside as Jo step into the big lift will close the door whilst pressing A from within doesn’t do squat, run around the walkway then throw and shoot the dragon in proximity mode at the weak wall, now run to the right, following the corridor round till reaching the tiny door to the toilets on the left, dart in, shoot the scientist holding the lab clothes, grab them and shove them over Jo’s head. Jobs a good’un.

4.3 Area 51 – Escape

Crown – Easy Rider

Minimum Difficulty – Agent

How – Jump on the hoverbike and finish the leve in under thirty seconds from doing so.

Method – Play the level as normal and when the three characters are having a chat and Joanna exclaims that ‘there must be another way out of here’ dart to the hover bike, double tap A to hop on then speed up onto the walkways and hit the console to the back of the hanger (where the entrance to the lift was in the first Area 51 level) then the one closest the UFO, the crown should appear on the mission complete screen.

5.1 Air Base – Espionage

Crown – I Want to be Sedated

Difficulty – Special Agent

How – Sedate six guards using the drug spy in under thirty seconds.

Method –This crown is incredibly easy, simply launch the spy at the start of the level then nail the guard in the alcove to the left followed by the walking guard, Guard number three is in the symmetrical alcove to the first victim and then drive through the tunnel and put the two guards and the stewardess into a deep slumber. Letting enemies walk into the drug spies crosshair will help avoid misses.

5.2 – Air Force One – Antiterrorism

Crown – Presidential Prediction

Difficulty – Agent

How – Compelte Objective 3 first, and rescue the president in under 1:15. Co-Op required.

Method – This method explains the crown achieved by playing in split screen, this avoids any lag issues in timing and AI glitches. Run upstairs on controller 1 (get to the president around 0:07) and whilst Jo and el Presidente are having a chinwag move player 2 to face where the Skedar ship will attach and hold RT down the timed mine, when the cutscene starts let go of RT on controller 2 and then skip the cutscene, move back to put Velvet on the wall else she gets in the way of his Presidency. Pick up controller 1 (the president shouldn’t have started moving yet anyway) and rush through the rest of the level ensuring all enemies are dead so as none of can plug a shot in Jo’s VIP, the President should stay on your heels and can get in the escape pod as soon as 1:09.

5.3 – Crash Site – Confrontation

Crown – Magnum P.D.

Difficulty – Agent

How – Kill the fake President using Trent’s custom Gold Magnum.

Method – Play the level as normal and when you meet Trent holding the President at gun point, race down while unarmed and disarm him of his prized weapon. Two choices now, either follow the tunnels and kill the false president now, or return the president to Elvis and then kill the fake president to end the level, simply ensure that his demise is dealt by the golden magnum.

6.1 – Pelagic II – Exploration

Crown – Tick Tick… BOOM.

Difficulty – Agent

How – Kill four enemies with the N-Grenade.

Method – Easy as pie this one, run through the first corridor and into the next room, run a little further and let some guards gather, then drop the bomb.

6.2 Deep Sea – Nullify Threat

Crown – Can’t Touch This.

Difficulty – Perfect Agent

How – Activate the teleportals, Objective 1, without being hit.

Method – Prepare to get angry, the best advice is to play the opening a few times in an effort to memorize enemy locations, remember to use the IR scanner to fight the cloaked chaps, crouch and dart back when you hear bullets, and try to push Elvis in front as his Farsight will drop enemies instantly. Don’t mess with the Maian.

7.1 Carrington Institute – Defense

Crown – Run and Gun

Difficulty – Perfect Agent

How –

Method –

Crown Guide Part 3

8.1 Attack Ship – Covert Assault

Crown – Against All Odds…

Difficulty – Perfect Agent

How – Kill the Skedar wielding Dual Maulers in the bridge with the hidden Slayer.

Method – Simply requiring the slayer makes this mission a pain, as it’s collection means fighting eight more of the reptilian nuisances than usual. After reuniting with Elvis and taking the two lifts up, simply head directly forward into a room containing four Skedar in suspended animation, two will attack so they need to be dealt with. Enemies are positioned in the four corners of the next room and round the back is the Slayer, you’ll have to deal with the other two Skedar when you pass back through the stasis room. Now get to the end of the level and blast than dual wielding space dino in the face.

9.1 Skedar Ruins – Battle Shrine

Crown – Rocked.

Difficulty – Perfect Agent

How – Place the trackers on the spires within thirty seconds.

Method – Use the pause selection to switch the tracker on and select the targeting devices, it may take several restarts as some of the layouts work against a speedy run. This crown requires abuse of the faster strafe running mentioned in the first guide and some expert Skedar dodging, sticking to walls will help avoid reaper fire, and practice makes perfect.

10.1 Mr. Blonde’s Revenge

Crown – Invisibility Factor

Difficulty – Secret Agent

How – Complete the level without using the cloaking device.

Method – Use the bombspy at the start of the level, drive it towards the underground elevator and kill off all the guards in here and the straggler that follows it inside, now go on to somplete the level with the hardest encounter comfortably disposed of.

10.2 Maian S.O.S

Crown – Magnum Forced

Difficulty – Perfect Agent

How – Use the psychosis gun on the guard wielding dual Gold Magnums in the cryo area and follow him as he kills five enemies.

Method – Easy, ish, blast out the autopsy lab and head right to the cryo rooms, our man is in the room to the left. Hit him with your psychosis gun and let him kill a handful of enemies for the crown, kneecaping enemies can ensure the shady hotshot doesn’t die.

10.3 WAR!

Crown – Three Kings

Difficulty – Perfect Agent

How –

Method –

10.4 The Duel

Crown – Perfect Head

Difficulty – Perfect Agent

How – Headshot all three opponents in the Duel.

Method – There isn’t much technique to this, it all comes down to skill. The first opponent is simple, turn around and bang, Jonathan hides round the door screen so run around and give him a surprise bullet to the noggin, as for Trent arguably the best method is to copy Jonathan by diving behind the partition and jumping out to deal with the Scaramanga wannabe.

Crown – Bronze

Difficulty – Agent

How – Achieve a total completion time of under 0:48.00 over all 21 solo missions at Agent difficulty.

Method – Agent is a walk in the part, enemies have been to the Stormtrooper School of marksmanship and most objectives follow a linear path, learn and conquer.

Crown – Silver

Difficulty – Secret Agent

How – Achieve a total completion time of under 1:09.00 over all 21 solo missions at Secret Agent difficulty

Method – Whilst harder, enemies still tend to fire wide of the mark even on Secret Agent. That said there is more legwork involved in Secret Agent, make sure you’ve got that speed running trick under your thumb.

Crown – Gold

Difficulty – Perfect Agent

How – Achieve a total completion time of under 1:35.00 over all 21 solo missions at Perfect Agent difficulty

Method – There will be broken controllers, crushed stress balls, and potentially damaged televisions in the process of earning the Gold crown. Practice is essential, as is knowledge of tricks, a photographic memory, and a healthy dollop of luck. Take it one mission at a time, and take a deep breath. Focus on attaining faster times on the simpler missions first thus giving more breathing room in the complex levels. Also whilst we’re on the subject, whilst using no Auto-Aim is hardcore and all that, it can really help with Perfect Agent. There is no shame.

Crown – Ninja

Difficulty – Multiplayer

How – It is unknown exactly how the Ninja crown is attained, however it is believed to be potentially rewarded for a spat of speedy killing.

Method – The ninja crown has been awarded in the following situation – eight meat simulants on one team vs one human, with one hit kill mode turned on and one laptop gun set to a known position (i.e. a slot 5 weapons appears at the base of the toilet stairs in falicity) with a high score limit, something around thirty or fifty. Grab the laptop and set it in sentry mode then either use fists or grab another laptop to rack up a lot of kills in a short time, punch a few sims in the back for good measure. Check the leader boards on completion of the match to see if the crown has been obtained.

Crown – The Name’s Dark… Perfect Dark.

Difficulty – ????

How – ????

Method – ????

And those are your crowns, what a long, strange trip it’s been! Considering the hype focus on the visuals no-one expected 4J to produce such a game extended addition as the crowns, but they did, and with them came the selling of many souls to the gaming goods simply for a little picture of a ninja Maian next to their name. Oh, and 5 whole gamerscore… 5 Gamerscore that those who attain it will treasure forever.

Well done, agent Dark.


Sunday Fun: Caption Contest

March 21, 2010


Game Art of the Week – Joanna Dark by Wil Overton

March 20, 2010

I was browsing Deviant art for Perfect Dark pieces, and it’s rammed full of chibi Jo’s from PDZ or other strange provocative versions of the super spy that don’t need to exist, really. So I’ve fallen back on the art of Wil Overton from 1998/1999 as his manga renditions of Jo in her classic form are still unsurpassed.

Unfortunately they only exist online as the magazine covers, so over-excited sales text comes with the art.

And as an added bonus, here’s some renders of Wil’s PDZ Joanna from 2002 after he was headhunted by Rare from before the more ‘realistic’ 360 overhaul of Joanna’s prequal adventure.


Banjo’s Imperial Fleet, Nuts & Bolts attempts Star Wars.

March 19, 2010

It was open choise this week, each competitor was to build a replica in Nuts & Bolts as long as it was of an Imperial vehicle from the Star Wars universe, fun times!


As with before, peruse the entries and then vote for the three you think most accurately replicate their intended vehicle.

Tired of being ignored and now in control of weapons of mass destruction, Banjo has lost it slightly.

And the appropriate music.

Roonmastor’s AT-AT


Bandwagon’s TIE Fighter


StayDead’s Imperial Transport




T9Flake’s TIE Interceptor


Dalagonash’s Star Destroyer


So yes, click on the poll and we’ll see you next Thursday for another Replica challenge! Thanks to everyone who took part.

If anyone who took part feels that my pictures do not do your creation justice, feel free to take your own and pm me the link, I’ll happily add it to your pictures.

Couple of extra snaps.

Towbar Deja-vu.

I made Bandwagon’s Fighter almost a Tie Bomber.

If you want to vote, then you’ll just have to head on over to GRcade.


Review – Perfect Dark XBLA

March 18, 2010

This was one of the lucky ones, you’ll find it here at my new blog.


Happy Perfect Dark Eve.

March 16, 2010

Today was filled with Essay writing and Battlefield, ergo I’ve not left much time for a constructive blog post… So I’m just using the post to wish everyone a good day tomorrow when Xbox Live is ignited by Perfect Dark!

Seriously, the support for this HD-ified re-release is so phenomenal I hope Microsoft reveal some sales figures, I think more people are excited about this than Halo: Reach. I know it’s a great game getting a beautifully realised second wind I just didn’t figure it would be as popular as it is.

So yes, see you online tomorrow agents! Facility, All pistols, One shot kills, no auto-aim is the dish of the day if I’m in charge.


Scrap Metal Review

March 15, 2010

Available on: Xbox 360 Live Arcade

Micro Machines, Mashed, Circuit Breakers, Super Skidmarks (tee hee), the top down racer is an odd beast as considering the rarity of a titles release within the modern market the genre’s fans are rabid. The slightest hint of an omnipotent camera angle hovering over cars starts to spread Internet fire, the comparisons to Micro Machines are drawn, the degradation of anything it does differently is deafening, and the handling methods are crucified before the miniature car gods.

But it’s not without purpose, the mantra of ‘if it ain’t broke’ is never truer than with the classic SNES/Genesis racers because they stood for pure multiplayer fun, however it’s important to know that with the exception of camera position Scrap Metal strives to be nowt like previous titles at all. Or at least, not a lot like them.

Read more at Suite101: Scrap Metal – Xbox Live Arcade Review: Is This Retro Racer Destined For The Scrap Heap?—xbox-live-arcade-review#ixzz0iHYXBKSF