Posts Tagged ‘XBLA’


Scrap Metal Review

March 15, 2010

Available on: Xbox 360 Live Arcade

Micro Machines, Mashed, Circuit Breakers, Super Skidmarks (tee hee), the top down racer is an odd beast as considering the rarity of a titles release within the modern market the genre’s fans are rabid. The slightest hint of an omnipotent camera angle hovering over cars starts to spread Internet fire, the comparisons to Micro Machines are drawn, the degradation of anything it does differently is deafening, and the handling methods are crucified before the miniature car gods.

But it’s not without purpose, the mantra of ‘if it ain’t broke’ is never truer than with the classic SNES/Genesis racers because they stood for pure multiplayer fun, however it’s important to know that with the exception of camera position Scrap Metal strives to be nowt like previous titles at all. Or at least, not a lot like them.

Read more at Suite101: Scrap Metal – Xbox Live Arcade Review: Is This Retro Racer Destined For The Scrap Heap?—xbox-live-arcade-review#ixzz0iHYXBKSF

Video of the Week – Shank shank shank shank shank sha(snip).

March 12, 2010

Not the middle of the week, but a video none the less, and with all this GDC and motion controlled rubbish flying around the net I thought I’d remind everyone of a little XBLA game that looks brilliant. The gorgeous and brutal Shank.

From the guys behind Eets, Shank looks like the love child of The Dishwasher, N+, and Penny Arcade. Watching the character leap and scale the environments is soothing on the eyes and the combat, whilst mimicking the enemy juggling flash of the DMC age, looks satisfyingly chunky, each hit looking like it genuinly hurts.

Shank is shaping up to be one of the best looking games on arcade is nothing else.


Dala’s Deadly Tips: Toy Soldiers multiplayer guide.

March 5, 2010

There used to be a guide for Toy Soldiers here, where did it go!?

Oh, it went over here. That’s alright then!